The music fits exactly with the fast fighting!

I would have told a "story": choosing a model, starting the game, running around, collecting an item, adding the points, hitting a box, collecting an event item, showing the effects of that item, and after that fighting, falling, (all that what you already showed in your video), then the ending with loosers and winners...

But its okey as it is because it is fast and gets drive by the music!