Cheers both of you.

Quote:

it's kinda useless making it 512x1024 cause the file has the same size as 1024^2 (at least that's what me is told)




You've been told wrong then. As long as it's a multiple of 2 or whatever it is .

Yea, the skinning was hard. Really took a while to get this sorted and layed out like this. This is what I would call 'proper' skinning because there are people that don't bother going to all that trouble because they'd rather project 1 planared angle and have the textures all blurry and stretched.

Regarding the scaling: I may go back and redo a bit. The glove that is apparently 'overscaled' is because this is the front part of the glove, not the back. To be honest, I just did it to fill the gap lol. I'll go back and relook.

Thanks for comments.

@Scary_man: Not being nasty but those textures look way too cartoony. If you're applying a 32x32 map then I can understand it lol . Maybe you're beuilding the textures up in layers so it will only look like that for now, I don't know. Tell us!! . Again, please don't hate me .

Nice to see you both make a return .