The engine interprets BMPs and PCX files as a 16-bit graphic. For 24-bit (or 32-bit), use TGA files and that would fix it right away. Just open up your BMP files and save them as TGA in your graphics editor and you're done, no other edits are required, unless you want to edit them.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials