Hello,

I want to go a new way with creating a new GUI for Gameedit by design a new navigation concept.
The menue items are connected eachother in two main categories. Once you have clicked on a Symbol a tool-section will be opened. The clearly arranged tool section is realised by the connection of the tools with lines to the items. An other click of a tool will open the properties window for detailed settings. You can also deactivate the auto opening of the properties window. (The window is connected with a line too). My question: Do you think the concept is intuitional, concise and creative?

Best regards
SF



Last edited by SFMAT4; 10/31/05 10:44.