@Guardian: What do you mean with better control over camera position and movement? Collision Detection?

@Inestical:

- Material Editor (features like edit, create and delete)
- Model Editor (features like edit settings, create, delete, morph and much moer)
- Light Editor (create new lights in the world, edit, light for material testing)
- Terrain Editor (features like painting and deforming)
- Protocol (everything you've done is listened here and can be made undone - like in photoshop)
- Browser (entity navigation browser with allowed multi-editing, file browser with allowed multi-creation and pre-settings)
- Optimizer (Map-Optimizer, Statistics with Graphs and much more)
- Map Settings (assigned Script file, ambient, general Map-Effects and much more)
- HUD-Editor (Edit Panel positions etc.)
- Particle Editor (create new particle effects, maybe change old ones.. only general settings like red,green blue etc.)
- Script-Controller (containing features like: watch variables and strings, change the values of variables, strings, arrays etc. )