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Static lightmaps have to be built...even when octree gets implemented, so unless this editor is going to return a rough approximation, in realtime(I haven't kept up with this thread so maybe it does), there's no way you'll know what the lights are going to look like. Dynamic lights are another matter.




Why would you want to use this for lightmapping, that obviously isn't realtime.. that isnt the point of this editor, anyway lightmaps are not very useful..


Sphere Engine--the premier A6 graphics plugin.