Hey,

Okay I released the latest beta of GameEdit in the beta forum. Have fun while testing. For the rest. A screenshot of a giantic splitted terrain (lol okay only 2x2 terrains, because I don't have any repeatable textures here :X - you can generate over 128x128 terrains - more than 100 times bigger as in the screenshot). Size-comparing: a relativly big palm.

I suggest to use a 4096*4096 heightmap (split heightmap option) and repeatable skins for really big terrains sets (64x64 terrains e.g. would than mean a 64x64 px heightmap for every terrain).



best wishes,
Timo