There is a very good reason why no professional studio assembles a team before the complete game design is finished. A single person must first have an idea, and then share it with other(for example on a forum). Then shape the idea into something producable. Only when this work is done you can see what team is needed and on what timescale it is possible to make it.

People should also be willing to sacrifice a lot of spare time before applying for a project like this. Maybe we could get a discussion going on what type of game the community wants and then assemble a team when we have clearly shaped the idea.

If you make another go at this I would be most delighted to participate.