Long time no news on IceX2...but here it goes: The street tool is almost completly finished. All features I wanted are implemented. Only a few small bugs must be fixed.
And here the list of the biggest features: - two type of shapes, for flat streets and sidewalks - automatic texture scaling and shifting for easy creation of long, good looking streets - movement of the street tiles in all directions: x,y,z - scaling of the street tiles, e.g. for creating realistic crossroads