well, like I said, I'm hoping somewhere within this month..

Any other feature that you Reaaally need for the Standard version that I haven't mentioned, now is the time to tell me, and I'll see what I can do..

Right now, the features I've designed for Intense Ai Standard go something like that:

***IMPLEMENTED***
3d Pathfinding
Melee/Ranged Combat Tactics
Take Cover Tactics
Patrol/Guard Tactics
Multiple Stances(Stand, Crouch, Crawl)
Multiple Movements(Walk Forward/Backward, Run, Turn, Strafe)
Enviroment Aware
Picking Up Items(Weapons, Ammo, Healthkits, Armor,)
Multiple Team Alliances
Friendly Bots
Finite State Machine
Goal Oriented Desicion Making
Goal Oriented Action Planning
Configurable Weapons
Configurable Animations
Configurable Attributes(HP, Armor, Accuracy, Speed, etc)
Plug And Play(WED Customisable Panels)
Template 6 Friendly
Latest Engine Technology (New collision System, blah blah)
Combatible With all A6 Versions
No DLLs.


***TODO***
Collision avoidance.(halfway there)
Basic Hearing-Seeing-Feeling Senses


Let me know if you need anything else...

Cheers,
Aris


INTENSE AI: Use the Best AI around for your games!
Join our Forums now! | Get Intense Pathfinding 3 Free!