As far Kevin Ross's idea goes: I didn't know you could set a value for ME in WDL. My understanding is that ME is read-only variable that is set by the engine.

Keebo's code seems like it should work and if it doesn't, try changing the word "function" to "action" on the spawn function.

Again, doing it this way is going to give you an action for each model, which means a lot of code to maintain (if you're doing 21 models) but at this stage, just get it to work any way you can.

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