Not seeing bump or specular. do I need to assign an action? something like this?


Code:
 
action bumpout
{
my.material=mat_normalmap;
}



Still no result. I have color map with specular in alpha channel in skin1, saved as a 32 bit tga. I have my normal map in skin2 saved as 24 bit tga. ???

also tried this action
Code:
 action tryout
{
my.transparent = off;
my.flare = off;
}



Still a no go.

Last edited by zefor; 01/07/06 13:47.