I need to port my A5 based game over to 6.40, but I want to build my levels with polygon collision only. Right now, I cannot get A5's move.wdl to work with polygon collision.

I'm using the Extra version (hrm) which may or may not be buggier than the Commercial/Pro versions, so it must work in Extra.

I can provide you with a bare-bones level made a few polygon mesh surfaces and a player character, with which I need it must work.

It's critical that this is done using the A5 templates, and not the PlBiped / A6 templates.

Interested? Are you good enough with polygon collision to do it right? Please lemmeno. This is probably very easy pocket-change for some experts out there.

I can pay you by Paypal, though it'd have to be in the first week of February. I'm not flakey about payment.

Best wishes

Last edited by Jetpack_Monkey; 01/13/06 16:16.