Although I have not done it as yet, my understanding is that I can use WED to create a "map" entity which can then be used in a level as a model would be. So does your editor produce these "map" entities?

Also, can one use Maya or Max models directly, or does one need to convert them to game studio model format as for WED, or convert them to some other format?

Last edited by Game Wizard; 02/11/06 00:04.