who said I was talking about that style in this forum only? Theres a whole nuther world outside of this forum, and we all know that. You just proved my point," All the new Unreal3 powered games and Crysis do not use the specularity metal effects so intense like the first games did". The first ones did use this type, constantly, as you just said. Most of these screens have that. Whose saying they are ugly screens because of my taste?

And how can you disagree with my taste? "Even though I dont like the tired style", yet I said the game looks fantastic. ANd no Im not a hypocrit, for example, you dont have to like anime to appreciate the style. You could use the "If it aint broke, dont fix it" quote.

Back on topic:

I just wanted to know if that early screen showing the soldier tending to the soldier on the floor is happening in real time? Like hes a medic soldier healing a squadmate whose health dropped real low. You dont see alot of that happening in non-cutscene gameplay, looks cool.


You're not as unique as you think you are, try again.