Quote:

No one is going to complain if you have a billion shaders running if the game is running smooth, am I right?




Wake up, I hate to interrupt, but you're dreaming, we're not using the Unreal3 engine here. Besides, everyone who would like to play your game, but can't because of some shader 4.0 hardware torture, won't buy.

Cheers


PHeMoX, Innervision Software (c) 1995-2008

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