I hope you guies are keeping time sheets. It would be interesting to look back and see exactly how much time you have put into this project. Either way, every aspect of this game, so far, looks great. As has already been said, there is real commercial potential here. So long as the price tag isnt rediculout, I would love to own this game, if nothing else to remind myself what gamestudio is capable of.

PS: Is the 2010 timeline for a demo, or the finished product? I assume "playable level" means demo...

Regards,
Jay Watergate


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