That's a word man, didn't knew that rendering the screen to a texture within the engine is possible. Thanks.

Btw. I found the shadercollection and applied my own shader to level geometrie. When I find a way to display the framerate I'll see if it's too slow or not


A6.31.4 Commercial AMD Athlon XP 2400+ Radeon 9800Pro 512MB DDR-Ram Windows XP Professional SP2 3D GameStudio Magazin