That's a word man, didn't knew that rendering the screen to a texture within the engine is possible. Thanks.
Btw. I found the shadercollection and applied my own shader to level geometrie. When I find a way to display the framerate I'll see if it's too slow or not
A6.31.4 Commercial
AMD Athlon XP 2400+
Radeon 9800Pro
512MB DDR-Ram
Windows XP Professional SP2
3D GameStudio Magazin