Quote:

A6 recognize the Xbox 360 controllers without problems, but the triggers are diffrent (in A6 the triggers are recognized like a wheel) and you can't set any vibration effects with any other interface.




I can confirm this. I use an XBox360 controller with the new template scripts, you can work with it by just reading the raw values but a plugin can make things much nicer.

Speaking of which, for full disclosure, I'm also working on a new input interface for template6. However, it will probably be released with the update *after* 6.4x, so it is still some months away (unless things change in my priority list). This interface should include mapping and XBox360 controller support.


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