26.04.06 today i implented a working camera. it feels almost like those in warcraft 3.

i also found out about the proc_local function. i was wondering why a client could not use enable_click with his own entity.

i found out that i have to define a proc_local function where i set enable_click for each client. for the server i use the entitys function directly.
its very tricky and i doubt that i have a perfect approach yet. however it works for me. i can select the entities now, a selected entity gets a cross around it like in rts games. it works for all clients.

the next thing iam gonna do is multiple selection and correct placement of the player entities... this will probably take me some days.