We are trying to create a fighting game. And we are going for every kind of moves and weird moves too.

And would like everybody's opinion that, should we have the models in a single mesh or with multiple meshes. Say upperarm, lowerarm, hand, thigh, calf, boots, torso and head. Both methods have their own advantages and dis-advantages.

We would like your opinion as to what is the Ideal method one should adopt.


My Specialities Limited.