Hello there, i have used 3D applications several years
but never learned me how to code.
My dream is to someday be able to produce an adventure
game that works the same way as for instance these old classics:
Atlantis 1
The 7th Guest 1
Myst 3
and so on..
What im interested in is creating an anventure game where
you can choose where you want to go like in these ones
but not descessarily in realtime 3D, acually id rather
like it to be Prerendered with those sequences playing
as you go if the player wish.
I have heard that doing prerendered stuff requires
scripting to be done.
My Question to you is it possible to do somthing
close to this with GameStudio A6 ?
How much work can we anticipate today that it is to create
such a game? (i mean for the coding) What cathegories would
be most important to start studying to embark on such a project ?
Is A6 "man enough" for the job ?
Would listen to great interest for some honest realistic
answers from you.
Thanks for your time:
/Joseph (aka 3Dfx)