that is not how my skills are set up, look in the first post, the movements (walk_speed) etc are set up to send a certain number to the c_move and ent_move commands. when i use ent_create on the server, it's fine, when i use it on the client, then the server and client fight each other for owner ship of the functions. i want to know how to send the functions (movement_func, hov_mecha_fire, etc) to each player individualy. i've tried using proc_local and proc_client, but it will not send them properly, how can i fix this?


- aka Manslayer101