Hello,

when I learned C-Script I learned that I should always
put “wait(1);” into a loop to prevent an endless loop.
Some time ago I tried to use sprites as grass in one of my
levels but it took too long to place them.
So it never worked.
Then I found a post in this forum where someone made
it work. He did it exactly like me but he left out the “wait(1);”.

Can I leave it out, when I want to create many sprites?
(When using “effect“ the manual says: “don’t use wait”)
When can I leave it out and when do I have to use it?