Thank you again.

Matt: Absolutely. I plan to showcase such a demo level in sphere. Where else can I find such superb parallax mapping?

Towelie: If you ever see this texture with parallax mapping then it will get much more depth since it has a good height map. The previous pictures uses "only" a bump map.

And by the way: The tutorial is on the way.


Here come a few updates since every level needs some light:






And here comes some insides:
I often did some tutorials like this one:

But every tutorial that I find is made for Photoshop. So I often do them with the Photoshop license of my girl friend. After that I do it in "The Gimp".

And I can tell you that I could achieve everything in "The Gimp" as well and as a bonus: most functions and tools are more quickly available. In PS you have to go into several menus with a depth of 3 or 4 like "Edit/Transform/Rotate/Clockwise" or things like that.

In "The Gimp" it is often only a single click and an adjustment in the properties window. So I can assure you: When you really work every day on textures then it goes fast in "The Gimp".

To all the warez users: Don't do it! There is even better software available for free

Regards,
Frank


Models, Textures and Games from Dexsoft