I began toying around with the 6.405 update
and I noticed a very annoying crack in the Sky.

I am wondering if this is a Known problem?

It dosn't seem visible using all type of skies
However using the below code it appears
very visible:



Code:
 
sky a6sky1
{
type = <stlfree4+6.tga>;

layer = 1;
z=20;
material = mat_sky;
flags = cube,visible;

alpha=100;
}






Well I just wanted to point out this bug..



*** Teutonic Darkness ***