I have limited my ideas for future improvements to just one thing.....Multiple alpha levels for model .TGA skins. I dont know what this is called but I need it BADLY. This is becoming a standard in game engines and even model editors. I already know you can use shaders for this, but it is a hastle. I would finally be able to add things like visors, hair, and even some clothing without having to model them seperately and apply shaders to them. Please make this soon!

P.S. While Im on the subject, there should be a seperate shader creation tool that comes with say... the Pro and Comm version of GStudio. This tool could have limitless possibilities, and could import models straight into the editor to apply shaders to. Much like Easy particles 3. Just had to get that off my chest.