Since I was facing some problems with the export of models form 3ds max 8 to 3DGS 6.40 via the max2mdl-script I recently was trying to use the .X-format.

3ds max 8 export .X > MED import .X > MED export .MDL7 > WED import .MDL7

After overcomming the first problem (alpha value of material is set to 0 in MED after imorpt > model is invisible in engine) I now have the problem that all models polys appear faceted. Means no smoothing is transfered form 3ds max, neither between polys of the same smoothing group, nor between polys of the same element.

Has anybody got an idea how smoothing can be transferred using the above mentioned workflow?