Quote:

broozar
i do not need interactivity, CONVERT to vert anims




With other words you dont have that a need for a good boneanimation system in Gamestudio, but i and other seams to need it. We was happy to get it and after we see it was only primitive 1 weighting system we say give us a real thing-maybe the same you would do if softshadows comes and it would work only on static meshes for example=not fully integrated

Quote:

broozar
btw, there is no reason to argue as the decision has already been made.



Why should there be no reson? Its always worth to talk about something you like or dislike, and talking is important that conitec know whats up...